CINEMATIC DESIGN
This section highlights production work spanning feature film, television, collectibles, practical effects, and VFX, with an emphasis on 3D concept development, character and costume design, hard-surface and prop development, and fabrication.
Working across practical and digital production, designs were developed from early concept through detailed 3D development, iteration, 3D printing, fabrication, and final on-screen use. The work ranges from actor-worn costumes and practical components to digitally sculpted character maquettes created for VFX lighting and scan reference, as well as assets developed for collectible production.
The projects reflect a 3D-driven design practice grounded in visual development, practical problem-solving, and a firsthand understanding of how ambitious designs are refined and ultimately built for production.
SIDESHOW | COLLECTIBLES
MAQUETTE SCULPTOR